Changelog [v0.41 Bluedawn] (incl v0.4 Silverdawn)


To Ash and Ember Changelog <v0.4-0.41>

  •  Added
    • [Overhaul] Dungeons: No longer a card grid; true Locations (custom events pending)
    • Dice View : When dice are rolled you can now see the roll as it happens
    • New Dungeon Soundtrack : To celebrate the advent of Dungeon Layouts, new ambient music!
    • A lot more responsive sounds and effects; the game should in general feel more lively.
    • Dungeons can and do now have multiple floors; you must complete them all to escape.
    • New store item: [Grey Candle] <Consumable> Allows the player to escape (most) dungeons. (Visual Effects WIP for this)
  • Changed
    • Item descriptions altered to be clearer on their purpose/when they can be used.
    • Autoscroll in game events has been disabled for now to prevent annoying behaviors.
    • If an encounter has a custom tapetrack for it, play that instead of the generic combat theme.
    • The Redqueen's stats have been adjusted to consider the new consumables and spells.
  • Fixed
    • You can now use items in your inventory out-of-combat by double-clicking them.
    • If a World Event is on a Location that has a Dungeon, the Dungeon becomes inaccessible
    • On first entering a Dungeon, the Region is not grabbed from the starting tile
    • World Events persist after their manual end event trigger but close on automatic
    • Terror could be modified to go underneath 0
  •  Known Issues
    • Combat does not advance investigations generally, even if done in the right location
    • Scrolling is currently broken for game events
    • With the new dice display in, DCs throughout the game should be listed but aren't yet.
    • It's highly likely the Sewers/Hospital are not completable presently.
    • The Redqueen encounter is presently very difficult to complete before Terror hits 100.
    • If Terror hits or exceeds 100, the Slaughtered God does not descend.
    • Investigators do not get their Saving Grace and immediately perish instead.
    • Both options in the 'Knockedout' screen (To Ash, To Ember) do not work as advertised just yet.
    • The interaction in Downtime for Rituals does not function properly at this time.
    • Successive pages of events displaying text display text faster and faster.
    • Multiple WorldEvents can spawn in the same Location; clearing one out does not necessarily end the others.

Files

TAE-DEC24_Bluedawn.zip 646 MB
1 day ago

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